Wednesday, March 2, 2016

Final Maya Rendering & Nuke Compositing


The associated passes consist of 8 renders excluding the shadows. I set the frames to be rendered from 120 to 250 output as tiff formats.


The associated passes consist of the shadows.


Because when the tentacle blasted out from the sculpture, the area behind it need to be empty. Therefore i took the last frame and cloned away that specific area.


At the right side, the last frame with the cloned background is brought in. With this, i set up a track camera to move along in order to cover the area where the sculpture behind the tentacle is. 

At the left side, all the passes are brought in and linked up. I create a rotoscope to blend in with the main sculpture. The effects will only appear at 120 frame. I did this by using the time clip node to activate only at the selected frame.


Here's how it looks at frame 146. And the file is ready to final output as .mov file.

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